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Showing posts with label entropia. Show all posts
Showing posts with label entropia. Show all posts

Saturday, September 24, 2011

ENTROPIA ABACUS: Trading Utility I Just Released Today!

I am somewhat of a C++ hobbyist... I am learning a great deal about programming with C++ and PHP... But I have traded a lot in the past and with people coming up to me asking if they could buy 10 peds of lysterium or 20 peds of gazzurdite, I wanted to be able to QUICKLY figure out how many ingots I can give them for the amount they have to spend and still ensure I can make a slight profit at least. When I can resell directly, I don't try to charge as much as I can. You can make nice profits and not be greedy at the same time.

An Abacus is an ancient calculator that is by our standards, unusual. My utilities that I am creating do calculations that are unusual as well. Who ever heard of a ped to quantity calculator? :-)

Eventually I will make the interfaces fancier and more modern... I will add more capabilities... I want to corner the market on helping my fellow entropians any way that I can.

I know it is very basic right now, but give it time. I am constantly working on projects, new and old, to see what I can do. You shouldn't have any problem running it in Windows 7, Vista, or XP.

The home page is located HERE. You may download the program for free, and while it is free, you may donate, any amount will help fund my current projects and allow me to bring you higher quality tools. As a bonus, your contribution will allow you to advertise one of your links on my site, that will be placed along side your name and the amount you contributed. Only first names will be posted, as a thank you. This will all go on it's own page soon as I finish building a proper site.

If you haven't checked it out yet, please visit http://abacus.horizon-host.com!

Saturday, September 17, 2011

Simplified Crafting Advice: General guidelines that help with returns.

Crafting may seem complicated and more like a slot machine. In a sense it is, but in a sense no. See... You can eliminate some of the slot machine traits by crafting items with enough markup that even if you lose a few clicks you can still break even or profit with the markup.

However, there are a great many questions about what is best to set the slider to on the crafting machine. After much thorough thought, and some experimenting today with crafting, I have came to the following solution:

IF 100QR and you have the skills needed!

Short run: Best to either do full quantity and use residue if L items, Or set the slider to just where Green turns to Yellow.

Medium run: Recommend setting to the bottom of the green. It will give you a little bit better chance at big drops without giving you too many no drops.

Long run: If you want to go for a jackpot on a cheap item, Full Condition wont hurt you if you have a couple thousand clicks to do, in fact, you might be surprised!

IF 50 to 75 QR

Keep the slider in the green if you can. Once you are over 75 or 80 you can comfortably increase condition without worrying too much on longer runs.

If under 50...

Then I recommend keeping it in full quantity.

UNLESS!!! You are an uber crafter starting with a fresh blueprint in which case your skills will greatly help offset the cost in levelling up a new blueprint. If you are crafting level V components with no problem, I wouldn't worry about doing full condition on a 1QR print of a lower level, just go ahead and do it if you have the peds and want to do it.

Also...

If you aren't getting good results in one area, change to another outpost or tp. It's like mining: You can't hit what isn't there!

Friday, September 16, 2011

Update On The Economy in Entropia: Major Price Changes Open Up Opportunity

Because I am dedicated to the crafter and miner, though more and more I am hunter friendly, the prices in the market place and auction house affect us all. When Thrusters first came out, they were around 500 peds with markup! A great many were sold and used at those astronomical prices! Gungnirs were 1500 peds without any weapons when they came out!

Well... In the past month or two, prices have changed a LOT.

ON CALYPSO:
Thrusters are going for about 30 to 50 peds now, so what, about 700% markup instead of the 7000% they used to be!

Gungnirs and Sleipnirs are going for 300% or so now. So you can pick one up for about 75 Peds.

However, on Arkadia, thrusters were selling for around 80 peds, meaning there is room to make some money if you want to make the long flight.

Alicenies is rockbottom at very nearly TT food prices. However, it still selling for a nice premium on Arkadia and who knows where all else. This is one resource that might be worth just buying a bunch to wait for prices to go back up. It is used in so many blueprints, and for high demand components like Basic Sheet Metal.

Narcanisum is cheap now as well, at around 125%.

The time hasn't been better for buying things, in general, prices on most things have dropped, so nows the time to hit the market and auction and see if you can turn a buck!

And no, this isn't a promotion for Mind Ark LMAO... Instead, this is your wakeup call. The early bird gets the worm... And the first man gets the oyster and the pearl, the second one the shell! Go show the world what Free Enterprise can do for you! Where there is opportunity, there are profits!

My Hunting Experiment: Why I am succeeding now, and wasn't before.

It has been a while since I have posted in my blog here. I regret the delay in bringing you new information. But I have been doing some research this whole time and thought it would be worthwhile to blog about. There really are no trade secrets here, since you can apply this to your favorite mob, and see how it works out for you.

Out of 300 ped budget...

OLD METHOD:
Buy 50 peds of ammo, 100 peds bombs, 50 peds on repair and maybe another 100 peds on L gun or amps for mining finder.

I'd get maybe a 25% return on my hunting loot and maybe a 50 to 80% return on my mining.

NEW METHOD:
Buy a few hundred peds of ammo. DO NOT SELL ANY LOOT until you have used up all your ammo. I found that there was less wasted and loss peds by holding onto my loot until the very end. You can still mine and craft if you want to. But keep your mining and crafting supplies and budget separate from your hunting.

What you will find is, your chances at globals are much higher... I had not globalled since 2 years ago while hunting. That was my first global which took me 2 years of hunting to get that! Well, my friend explained his method, and that's what I been doing ever since, and after one 200 ped hunt and six 100 ped hunts, I am only down maybe 10 or 20 peds from 300. 100 of that was used to buy an economic L gun and UL amp. The 200 ped hunt lost 100 peds. No surprise there. So I repaired and rearmed. 100 ped hunts then on out.

Well, by the fourth trip or so, I got my 72 ped global. A ton of mini globals, that being anything large but under 50 peds. By the end of that trip, I was back to my original 300 peds.

I had to upgrade some of my armor... NOTE TO NOOBS: DO NOT USE KOBOLD FOR ANYTHING EXCEPT FEFFOIDS. IT IS EXTREMELY BAD TO USE FOR ARGOS! You want Ghost or Shogun instead! 5B plates for most mobs and 6A's for Drones.

But now after every 100 ped hunt, I am having a few more peds than repair costs. So bigger runs mean a bigger chance to get something good.

Bottom line is, you can't just hunt with a few peds and expect to get good loot. You either do really really well on a short hunt, or VERY VERY BAD. It takes time and sheer number of kills for it to balance out.

So I don't recommend hunting with less than 300 peds for ammo after you bought all your weapons and other gear. And then don't recycle it as you go because then it is so much easier to waste it. Wait til you are all done and you will find that you can keep paying for run after run after run!

Monday, June 27, 2011

MINING CHANGES EXPLAINED

I just wanted to clarify some of the changes you will see in mining...

Your OF 105 has become F-105... Your eMine OFS has become the eMineFS... All of your finders seem to have been converted, but they could have appeared as anything, who knows... I am still a bit confused and somehow feel we didn't get fully compensated for the values of the converted finders...

But in any case, you can now mine for Ores AND EnMatters AND Treasure (if on Arkadia), or any of the three... I have dropped for both Ores and EnMatters with one drop and hit BOTH DEPOSITS ON THE SAME DROP. So... Guess what? Probes have become like Ammunition.

A probe costs 5 pecs. It still costs a ped to drop for ore, 20 probes, and 50 pecs to drop for enmatters, or 10 probes. Or you can do both for 30 probes, or 1.50 ped.

Amps still work the same way, just don't let their new names confuse you.

I really do like the changes despite the confusing nature of them. Hope this helps you! Thanks for reading! More great posts coming soon!!!

Friday, June 17, 2011

So you want to move... Things to know:

With the advent of new planets, most recently arkadia... Www.planetarkadia.com for more info... I thought I would give you a few tips that you should remember so you don't make what is supposed to be a permanent move only to find you have to go back to where you came from. I know my friends are wanting and perhaps already have moved to Arkadia.

If you want to move I suggest the following:

If the planet is somewhat new, Truro find out the supply and demand situation so that you can supply yourself more cheaply to get you by a little while in your new environment. If you can't get ore amps chaply on your new planet, it will save you money stocking up before you go.

Storage in my entropia experience has never been linked between planets. You want to have all your storage moved into your avatar. Check all your tabs.

Check the auction house and maybe pull any unsold items or perhaps listed items... This will prevent you from having to pay transport fees.

All your current items should work in your new home so don't have a moving sale if you don't need to.

Be sure to read the forums for any information you might need to know about your new home before moving because if anyone made a mistake they are sure to post about it.

I know this is basic stuff but we usually forget the basic stuff in our haste to accomplish something. From one oldtime colonist to a noob, go to arkadia young man!

What you need to know about crafting profits:

I feel it necessary to summarize these most important points...

1. Markup on resources increases how much you needto make to turn a profit so buy as low as possible.

2. Markup on finished goods definitely means a big difference so always sell for as much as you can. Also try to sell in person because half ped auction fees add up to big money in a years time.

3. Don't get greedy. Be satisfied with slow and steady gains.

4. Dont expect a hof or global is due and keep losing peds tryingto get it. If a run is very bad, move to another terminal or log back in in a few minutes. You would be amazed how much this has helped me. On the other hand if you have thousands of clicks to do then don't worry my runs have always averaged out if they are long enough.

5. Understand that globals and hofs are not profit rather they help smooth our a very volatile run.

6. Watch the orders regularly... I once saw orders for bam at around 280% at a time when it was about 190% market value... Rarely happens but on things not used or made much the orders can be significantly high if someone needs them badly.

7. You can almost always get a good deal on materials and ores by placing orders :) this significantly helps the quest for profits.

This should help you but I'll always add more info as I have it available.

New opportunities on the horizon?

I have heard from a friend playing entropia that many new things are on the way such as space exploration... I have been unable to update my Entropia with dialup and it is sad that I have two laptops neither of which is portable due to monitor problems and havingto use an external display. However... Every innovation in Entropia brings untold new opportunities.

I am writing this not to state the obvious but to urge all players, old and new alike to examine any material available and try to see how these new changes can benefit you. I have no idea what space travel will mean but assume space combat... Crafters will have a new market In space craft and space based weapons... Perhaps hunters can collect bounties on blowing up robot spacecraft or pirate ships... Perhaps miners can prospect celestial bodies and gaseous anomalies. I have no idea... But regardless a new frontier means new opportunities and I will task myself in guiding you into the new frontier as I learn more about it.

I would normally have a wealth of information to give you guys but so many changes are happening and I have been out of the loop a long while... It sucks, it really does...

I love entropia... I love all my friends on entropia... Hopefully some of them are reading my blog... If so never fear, goldbaron Maximus will soon reappear! I really do miss you all... I would give shoutouts but I'm short on time... Good luck!