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Sunday, September 18, 2011

Standard Damper and Basic Filter Crafting: YES THEY GLOBAL

I know the first stop in skilling in crafting is filters and dampers. I know of no actual use in the game for the filters other than to be TT food. Dampers, I really have never seen anything that needs them, but maybe I am wrong as people seem to buy them.

What is nice about crafting them is, you can deposit $10, and 100 peds will buy you a LOT of Lysterium and Oil. TT cost per click for filters is 5 pecs, 7 pecs for dampers. In small lots you should be able to get oil and list for about 110% markup or so. In 100 peds, you should get 1800 clicks or so with markup. Now, with the autoclick feature at the terminal, all you have to do is set it and forget it. Don't worry about your first hundred or two clicks. They may be doing great, they may be doing horrible. But over 1800 clicks, your run will balance out. That is why you get 300 residue drops or maybe some K's of residue...

I ONLY recommend doing this if you have decent skill and decent QR... But if you want a global faster and don't care about smaller amounts of loot, slide the slider to condition. More filters and dampers will drop on a success. More residue too. In fact, your residue tends to be worth about 109% on orders in auction because it is used by limited item crafters. They can take 50 peds of residue at 110%, add it to a 300% markup craft, and essentially are making triple their initial investment back on that residue. Now how many clicks they may have lost to get a success cuts into their profit margin.

If you start with a 1QR blueprint... I will advise you that on full quantity (It just means a higher number of your clicks will succeed, versus a lower number of higher value successes on condition), I can honestly say that you can expect a global around 75 to 85 QR. You should be able to hof after you hit 100 QR and keep going for some time.

Also, STAY AWAY FROM S.I.B. anything.. Skill increase bonus is just a marketing gimmick. A fully skilled tool, weapon, or blueprint will give you more skills than one that you aren't maxed out on.

Do not recycle any of your materials until you are done with your run, and then start again. If you keep rolling what you got back over, it will generally balance out, and you shouldnt suffer any real big losses. I played for 6 months on my first 100 ped deposit, and I was mining, crafting, hunting, you name it.

Just be aware there is a lot you will want to do but not have the skill to do. Be patient, if you don't it going to cost you a LOT in the long run.

Good luck and go get your globals!

Oh, and you can check what items have globalled and what their record highs are for loot on www.entropiatracker.com.  It will also track your globals too!

3 comments:

  1. Yes, basic filters can global. The stats are there to see at entropiatracker.com, but the fact is that they are EXTREMELY few and far between. You said that if you start with a QR1 BP you can expect a global at around 75-85qr. Well I levelled my filters BP all the way to 100 and WELL beyond and have gotten no globals. In fact the highest hit of anything I got was about 22ped of residue... once. I now have my mechanical engineering prof to level 9 and STILL have never had any decent hits of anything land in my loot window. I have been steadily hemorrhaging PED after each deposit, doing runs of 2-3k clicks each time.

    As for the slider, I had it set to quantity to begin with, then from around QR100 I started moving it a little towards condition. This improved my returns a LITTLE, but generally I'm still losing money at a mad rate.

    Where exactly should I have my slider set on a QR100 basic filters BP with level 9 Mech Eng to get the best return? Full condition, full quantity, or somewhere in between? I know this isn't an exact science, but any advice would be appreciated. I'm still hanging for that first crafting global, and HOFs?? hell, they just seem like just a pipe-dream right now.

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    1. MindArk has been continually tinkering with the loot pool for the past several VU's now. It is quite possible that it is much harder to get a global on basic filters now.

      My mechanical engineering was around level 9 when I hit my global though, but also I did quite a bit of mining and hunting as well which what peds are lost doing one thing tend to come out of something else.

      In my firt 6 months I played the entire time on 100 peds. Now... I seriously, no matter what I do, cannot make 100 peds last more than an hour. I have had 10% to 30% returns on everything I do for the past couple of version updates. It is very discouraging.

      I will say most of the filers and dampers hofs would likely happen on a full condition run on a 100 QR print.. The slider is the rough equivalent for crafting as amps are to mining. You hit less, but hit bigger when you hit.

      There are many variabls as well... You will not get the same results at one machine at one place as you will on another machine somewhere else. If the first few clicks are bad, keep moving til you start getting good clicks at the start, generally this improves my returns.

      I do want to point out though that the way I understand the "mini" globals, like your 20 or 30 ped drops, is that you had a chance at a global, but when the RNG decided your loot, thats what it stopped at.

      I sincerely believe though that Intelligence plays an important role in crafting results, and I find that I skill intelligence faster at mining. But it seems the non chippable skills have a huge impact on how often and how much your globals are.

      If you aren't doing well on filters, I would suggest moving on to standard dampers, they are a little more per click but you might find you are getting better returns.

      Also try to get oil and lyst as cheaply as possible. Sometimes you can get lucky and find people selling for TT.

      Change locations, I find that Akmuul, Twin Peaks Mall, Fort Ithaca, Treasure Island Castle tend to be good places for me to craft.

      You might also try doing 500 clicks on full condition and see what drops. I find that currently I make more back doing full condition than I do on full or partial quantity.

      Another alternative to filters and dampers that may be acceptable though a little more expensive is basic wires. They were last selling around 135% on AH quite readily. Blausariam and Melchi are pretty close to TT food, but the wires are great MU. I have also had 40 ped drops and I am only to about 50 QR on the print.

      Basic Sheet Metal is another popular thing to make, especially since it is used heavily in ore amps. Alicenies is dirt cheap and Narc isn't so expensive as it used to be, and BSM still has a high markup. IT is generally possible to run a profit on these even when TT return is a loss.

      It definitely isn't an exact science and there are far more variables than we may even know about. I suspect there are certain traits each avatar is programmed with, traits that we do not get to see but may be randomly assigned at account creation. This is speculation I know, but all the same it is a very real possibility. All avatars may indeed not be created equal.

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  2. Excellent answer! thanks for all your helpful advice, it has given me a lot to think about and some new ideas to try. I would like to try standard dampers but the BPs are fairly scarce and over-priced at the moment. We'll see how it goes anyway. Thanks again and great blog.

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