Loot has been totally awful as you well know for the months around December 2012. I could not buy good loot no matter what I did or what I spent. Only a very few were lucky but at great cost and doubtful if any profit was to be had.
Now... Just talking to everyone I know... And watching the hofs/globals, here is what I notice:
This last winter:
Hofs and Globals were almost all low two or three digits. Almost never much bigger. And they were harder to get (not frequent)
NOW:
Hofs have been in the mid to high three digits, more frequent... More globals hitting too. And quite a few four and five digit hofs have been hitting too.
So, whatever happened, it would seem that MA fixed the loot pool to the point where it is bearable to play. At least more so than in last winter.
Who knows what tomorrow or the next update will bring, but keep in mind, loot always seems to go to hell (not literally) right before an update, so I find it is best to play after a fresh update instead. Maybe I am wrong, maybe you have proof otherwise, but for me this is always the case. And it is possible everyones avatar loots differently during different times. There are some strange algorithms that are becoming somewhat apparent.
Wednesday, May 29, 2013
Friday, May 10, 2013
Team Loots different than Solo Loot?
I had meant to post this sooner, some of you may have seen this or read this elsewhere but likely didn't think anything of it. However, it is unusual for MA to admit to anything:
"Any attempts at abusing team mechanics or any other Entropia Universe systems or features in order to gain an unfair advantage over other participants will be grounds for disqualification from the event."
These words were found in the terms of the Feffox event. I read this as an admission by MA that teams are treated differently by the system than solo hunters. The ramifications of this are unknown, but given that I could only ever global or hof in a team but never solo (even if the others in the team are not hunting with me), proves that indeed teams loot differently (usually better) than solo hunters.
"Any attempts at abusing team mechanics or any other Entropia Universe systems or features in order to gain an unfair advantage over other participants will be grounds for disqualification from the event."
These words were found in the terms of the Feffox event. I read this as an admission by MA that teams are treated differently by the system than solo hunters. The ramifications of this are unknown, but given that I could only ever global or hof in a team but never solo (even if the others in the team are not hunting with me), proves that indeed teams loot differently (usually better) than solo hunters.
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